I’m not a fan of Mario games. Paper Mario, yes, but the attributes of games such as Super Mario 64 and Super Mario Sunshine are not typically something I look for in a video game.
Super Mario Galaxy, however, is an experience all in itself. I was wowed by the graphics, the gameplay and the enjoyable simplicity of the game. It has changed my opinion on Mario games forever.
Plot- [7/10] For the amount of good that this game brings to the world, it has a mediocre and extremely cliche plotline. Basically, Mario has been invited to attend the Mushroom Kingdom’s Star Festival, a sacred festival held every 100 years in recognition of the Power Star that gives power to the kingdom.
Of course, you can guess what happens five minutes into the festival. His menacingness, Lord Bowser, appears with a few new tricks up his sleeve (such as a UFO ). He makes quick work of uprooting Peach’s castle (where have I seen that before? ), with Mario still in it. However, before Mario can do anything, he is whisked off to another planet and introduced to a mysterious race called “Lumas”, shape-shifting stars, and their mistress, Lady Rosalina, who live on a large space station/observatory that passes beside the Mushroom Kingdom only every hundred years. However, the power from their observatory has been stolen by Bowser and hidden around the universe in the form of many Grand Stars. In order to save Peach from Bowser in the centre of the universe, Mario must first rescue all of the Grand Stars, so the observatory can fly once again.
Bleh. Very predictable and, to be honest, quite boring.
Gameplay- [10/10] Intensely awesome. Some of the smoothest, easiest-to-use Wii controls ever, in my opinion. Mario has the ability to “spin” instead of punching, an invaluable technique, and to execute this ability, all you need is one shake of the Wii remote. Unlike Twilight Princess, where the sword would sometimes lag for a few seconds after you swing the remote, this is perfect and smooth. The B button is used for firing Star Bits, and it is easy to use at any time, in the heat of any situation.
The rest of the controls are almost identical to those in Super Mario 64. It takes some getting used to to walk upside-down without problem, but it’s not too difficult.
Graphics- [10/10] Bless the Nintendo people for putting so much intricate detail and time into the graphics of this game, because they certainly succeeded. On most Galaxies, Mario can walk upside-down and all around any object. The detail on everything is amazing, and the graphics are smooth and without lag.
Final Score- [9/10] While the plot sucks, everything else is fantastic. In my opinion, this is debatably the best Wii game released thus far. A+